Visual Boy Advance 1.4


Core changes:
- sound scratch problem fixed
- sound mixing improved
- sound channel 3 new function added
- Gameshark code support fixed for some codes
- all cheat codes are validated for wrong characters
- 64k EEPROM support
- added BIOS calls protection for BIOS memory area
- fixed problem with stop mode and loading a save state
- fixed window behaviour on some undocumented cases (thanks mrquackers)
Windows version:
- added new filters to the menu
- maker name added to ROM information dialogs (thanks to /Fredrik)
- fixed start up x4 problem
- fixed GBA cheat search display problem when showing hex numbers
- added cheat search for GB roms
SDL version:
- fixed debugger disassembled line when on breakpoint
- fixed loading a state with a different sound quality (quality doesn't change)

Konami Krazy Racers




Name : Konami Krazy Racers
File Name : Konami Krazy Racers.zip
Size : 1,728 KB  


DescriptionsKonami Krazy Racer is a racing game. You can select several characters who have to be racer.In this game there are bonuses in the forms of weapons to attack the opponent and a shield to protect themselves from enemy attacks and there is also a bonus to increase your car speed.This game was fun and crazy of course. Because this race is not always a race but also against their own attack. This race has three laps. You are also told to collect coins scattered in the rag.

Visual Boy Advance 1.3.1


Core changes:
- fixed rotation screen bug introduced in version 0.9
- fixed some memory write corruption
Windows changes:
- fixed small bug in 320x240 mode
- fixed open dialog when in 640x480 mode

Visual Boy Advance 1.2


Core changes:
- support for enabling/disabling graphical layers
- correct sound channel 4 emulation
- support for multiboot files (.MB)
- support for ELF files
- fixed some memory leaks
- fixed LDM/STM instructions (missing formats and wrong behaviour - littleos now works)
- fixed PUSH/POP instructions
- fixed misaligned half word reads
- fixed invalid memory reads
- fixed IO memory readability and register writing
- fixed HuffUnComp missing last bytes bug
- fixed a small DMA bug
- fixed bug in rotation screens (hoffset demo works again)
Gameboy changes:
- correct sound channel 4 emulation
- fixed bug reading joypad when LCD is off
- fixed small bug in SGB code
- fixed bug in SGB Block command
Windows changes:
- can now save GB Printer output as well as print
- 320x240 mode support
- support for more joystick axes and HAT(POV)
- separate directory for GB roms
- option to use old sound synchronization code (to avoid crackle problem)
- fixed add internal code dialog bug when entering multiple codes
- fixed closing dialogs by clicking on X
- fixed handling of root directory for saving
SDL changes:
- GDB remote debugging support (see Readme of SDL version for details)
- YUV support (courtesy of Niels Wagenaar)
- improvements to embedded debugger (locals, break, print, symbols commands)
- console output support (Mappy style and a new one)
- partial ELF support in the internal debugger
- support for HAT buttons

Jimmy Neutron - Boy Genius





Name : Jimmy Neutron - Boy Genius
File Name : Jimmy Neutron - Boy Genius.zip
Size : 2,518 KB
Descriptions : Jimmy Neutron - Boy Genius is 3D game from GBA. Jimmy is smart boy. He have a robot dog. He is Goddard. Goddard always help and accompany jimmy in any where. In thiss game youwill collect some stuff like ligher, diamon, coin, etc.


A button to jump
B button to attact
L button to fly with roket