Visual Boy Advance 1.5a


Core changes:
- correctly initializing IO registers when running without BIOS(Gollum/Costis)
- support for GSA ROM patching codes and button codes
- support for CodeBreakerAdvance codes
- support for separate frameskip for GBA and GB roms
- reworked the cheat system internal (should improve speed a bit)
- added a small interrupt latency to avoid interrupt loop
- fixed 16-bit DMA transfers with decrement options
- fixed semi-transparent OBJ bug
- fixed Gameshark Advance snapshot import
- fixed crash when passing filename without a path on command line
- fixed ARM LDR/STR with ASR shifted register instructions
- fixed some disassembly bugs
- fixed sound mixing (reversed sound)
- fixed misaligned 16-bit reads
Gameboy changes:
- fixed sound mixing (reversed sound)
- fixed vertical scrolling bug (Kefren bars demo)
- fixed speed up bug changing sound quality during emulation
Windows changes:
- disable screen saver when emulating
- added option to pause the emulator when window not active
- added keyboard shortcut for recent files
- added support for more keyboard keys when configuring controls
- added sound recording to a wave file
- fixed Add code dialogs to allow multiple codes entered at once
- fixed DDraw clipping bug (should work when window partially offscreen)
SDL changes:
- added command line flag for frameskip
- added command line support for bios file
- fixed configuration file comments on control configuration

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